In the mappers kit we have included : Kingpin.def, which is the definitions file for the power mod, ie the hireable thugs and the weapons dealers. power_test.bsp, this is a sample map which shows how the new entitys function. The three new entitys are: power_cast_trader power_hired_help power_control_point power_cast_trader should be placed near either a spawn point, or near the capture points. power_hired_help should be placed near to the weapon dealer. power_control point should be placed in vital areas of the map and ONLY 3 should be placed. Do NOT put these near each other. This is the most vital part of the mod. The power trader is where you buy weapons from, the hired help is the spawn point for the thugs that you can hire to watch your back, and the control points are the icons you need to touch to gain points and win the game. lizardstyle@planetkingpin.com *Thnx 2 Fear for making the mappers kit*