***************************************** ******* [BC]'s MAP-PACK-N-YO-ASS! ******* ******* Update Pack #15 ******* ***************************************** ** Contains: xx maps ** ** xxx files ** ** xxxMB uncompressed ** ***************************************** This is "Update #15" to the original MAP-PACK-N-YO-ASS release and it covers all known maps that were released between Sept 2002 and xxx2002. Reminder to all. Our PACK series is cumulative. That means if you don't have ALL of them, it is possible you will be missing a sound, or texture for a new map that was released in the original pack files. NOTE: As of update #12 the packs contain all files needed for the included maps, due to the use of the extremely handy KPCMF utility. Original (not decompiled) source .MAP files are included for quite a few maps in this pack. Great for learning from. Please credit the authors if you use pieces from their maps. I have tried to weed out pure BETA maps that were replaced with FINAL copies. Or pure beta maps not ready for pack-release per mapper request. I have "tried" to leave all the original author's files intact... readmes, etc. Multi-player Kingpin servers do NOT send the SOUND or SKY files to the clients, and some of you players have been missing out on some neato sounds. Well, hear they are... INSTALL HELP: Just unzip the contents of the MAP-PACK file(s) into your Kingpin folder. ------------------------------------------------- Send praise, and hate mail to: news22@kingpinforever.com or visit us on our website at: http://CAP-N-YO-ASS.com/ or http://KingpinForever.com Enjoy :) ** Update #15 release ** Contains: xx DM/BM/KP2 Mod/CTF maps (date xxx xxx-xxx-xxxx) -------------------------- MAPS INCLUDED: Contains: BCs_MAP-PACK-N-YO-ASS-update-15a checkmate (Checkmate) A small fragfest map set on a giant chess board by Willdeharp The Ender. checkmatev2 (Checkmate v2) basically the same map as Checkmate but with a different sky, a wall enclosing the chess board and slightly different weapon and item placement. space_checkmate (Space Checkmate) A low gravity space map with three levels, each level smaller than the one below it. Made by Willdeharp The Ender & Mr Damage. team_kpcastle (Team KP Castle) A small/medium sized Bagman map by Hogie set in 2 medieval castles. pool (Million Pool) A small/medium sized DM map with 3 rooms with small pools in them by SSF Million. mj_arena (MJ Arena) A two level, arena style map, with all KP textures by Whoop Ass. dm_np (Neglected Province) A large urban style map loaded with weapons and respawns by -CAT. xlab_arena (X-Lab Arena) A small DM map which has a laboratory feel to it by Sonik. wreckage ( Urban WreCKagE) A medium sized, urban style, map loaded with weapons & respawns by DirtyDog. dm_italian_eve (Italian Eve) A large map converted from cs by Cujo, Hypov8 & Mr Damage set in an Italian village during nighttime. It utilise all the original cs textures. kill_zone (Kill Zone) A small multi-room map for the Hitmen mod with a water theme by XRaided. ded_ser (Dead Serious) A KP version of the old Doom map Dead Simple by -=Mad=-Dog=-. He has used all Serious Sam textures, hence the name Dead Serious. BCs_MAP-PACK-N-YO-ASS-update-15b adm_beta (Eve of Destruction) A Quake2 conversion by Zeppelin[FnR] totally retextured. adm2_beta (Cold Arena) Another Qake2 conversion by Zeppelin[FnR] also totally retextured. dm_cc2 (Constructive Carnage) A map set in a construstion site by -CAT. downhere (Down here) A small map by Pencho which is set in a toilet block. dm_sensation (SensationDM) A small arena style map by Tw!ns3n which uses the Central Towers textures with a central room, surrounded by a corridor and more rooms. wc_htb (-=HiT dA BriCKs=-{WC} StYLe) Urban style version of the Quake2 conversion map Hit The Bricks by DirtyDog. hamunaptra (Hamunaptra) A large DM map set in an Egyptian tomb whic is the first map made by DooDaa. dm_sdarena2_final (Suicide Arena) A small arena style map using all Quake3 textures by Mr Damage & Cujo. team_wc_dm (Team CTF~{WC}StyLe~DM) DM version by DiryDog of his TeaM 3CTF WC StyLe BM map. sonik_e1m71 (E1m71 SoNiK StyLe) Sonik's version of the Quake 1 classic DM map e1m71. team_shh1 (StoreHouSe HasSeL) A BM map by -CAT set in a small storage place & a section of a industrial site. team_osiris_beta1 (Team Osiris) A Bagman map by Whoop Ass with an Egyptian theme. twists_hell (Welcome to my personal hell) A smallish Hitmen map by Twist which has a sort of lava theme. COHkurbstomp (Let me show u the curb) An arena style, indoor map with a surprise by (K9)4nik8u[COH]. BCs_MAP-PACK-N-YO-ASS-update-15c 1874nik34 (-=1874nik34=-) An arena style map with a surreal feel to it. First map by 4nik8U. dm_da_rock (Da Rock) A smallish map by {SSF}Million set in a rocky canyon and caves. dm_atomicdm (AtomicDM) A small DM map by Twinsen with a two level central area surrounded by a corridor and a room at either end full of the good stuff. dm_da_palace2 (Da Palace) A small map set in a palace with a main room surrounded by corridors & 2 other smaller room by {SSF}Million. team_wreckboot (WreCKerZ AreNa~BM) Bagman version of his DM map WreCKerZ AreNa by Dirydog. kp2dm1 (Dayton Turf) A smallish map by {DS}Method in the urban Kingpin style. It has 16 spawn points and one of every weapon. card2_dm1 (Torn Glory) A smallish map converted from Quake2 by Zeppelin[FnR]. It has 20 spawn points and some nice custom textures. sy_wolf3d (Wolfenstein 3d) A map by SyL^cS based on the original Wolf3d level 1 which uses all Wolf3d textures. kp5150_v2 (KP5150 v2) A small, surreal themed, arena style map by (K9)4nik8u[COH]. tod_elite_rev (Made by some wannabe mapperx2) A retexture/remake of the DM classic frag fest Tod_Elite by (K9)4nik8u[COH]. team_rr (Residents Rage) A large BM map set in a residential area by -CAT. dm_da_lavapit (Million's Lava Pit) A smallish single level map by Million with a lava theme running throughout all the rooms in the map. dedalo (Dedalo) A dark map converted from Quake2 by Zeppelin[FnR]. Style is typical Q2. quake_dm1 (Place of Two Deaths) A conversion of the Quake1 DM1 map by Zeppelin[FnR] which uses the original Quake1 textures.